<HashMap><database>biostudies-literature</database><scores/><additional><omics_type>Unknown</omics_type><volume>22(1)</volume><submitter>Craig S</submitter><pubmed_abstract>&lt;h4>Introduction&lt;/h4>Although it is possible to live well with dementia and many individuals with dementia lead active lives with the help of family, friends, and communities, the general impression of dementia is frequently negative. Dementia is a global health issue. Despite this, little research has been done on the effects of innovative dementia education strategies among undergraduate nursing students. The aim of this study was therefore to assess if this serious digital game, originally intended for the public, could increase knowledge about dementia in first-year nursing students.&lt;h4>Methods&lt;/h4>The intervention was a digital serious game called "The Dementia Game", which was available to students throughout February 2021, to a convenience sample of first-year undergraduate nursing </pubmed_abstract><journal>BMC nursing</journal><pagination>177</pagination><full_dataset_link>https://www.ebi.ac.uk/biostudies/studies/S-EPMC10201484</full_dataset_link><repository>biostudies-literature</repository><pubmed_title>Evaluation of a dementia awareness game for undergraduate nursing students in Northern Ireland: a Pre-/Post-Test study.</pubmed_title><pmcid>PMC10201484</pmcid><pubmed_authors>Craig S</pubmed_authors><pubmed_authors>Carter G</pubmed_authors><pubmed_authors>Clarke S</pubmed_authors><pubmed_authors>Stark P</pubmed_authors><pubmed_authors>Mitchell G</pubmed_authors><pubmed_authors>Wilson CB</pubmed_authors></additional><is_claimable>false</is_claimable><name>Evaluation of a dementia awareness game for undergraduate nursing students in Northern Ireland: a Pre-/Post-Test study.</name><description>&lt;h4>Introduction&lt;/h4>Although it is possible to live well with dementia and many individuals with dementia lead active lives with the help of family, friends, and communities, the general impression of dementia is frequently negative. Dementia is a global health issue. Despite this, little research has been done on the effects of innovative dementia education strategies among undergraduate nursing students. The aim of this study was therefore to assess if this serious digital game, originally intended for the public, could increase knowledge about dementia in first-year nursing students.&lt;h4>Methods&lt;/h4>The intervention was a digital serious game called "The Dementia Game", which was available to students throughout February 2021, to a convenience sample of first-year undergraduate nursing </description><dates><release>2023-01-01T00:00:00Z</release><publication>2023 May</publication><modification>2025-04-04T10:27:24.983Z</modification><creation>2025-04-04T10:27:24.983Z</creation></dates><accession>S-EPMC10201484</accession><cross_references><pubmed>37217937</pubmed><doi>10.1186/s12912-023-01345-2</doi></cross_references></HashMap>