<HashMap><database>biostudies-literature</database><scores/><additional><omics_type>Unknown</omics_type><volume>14</volume><submitter>Yang T</submitter><pubmed_abstract>&lt;h4>Background&lt;/h4>Internet gaming disorder (IGD) has become a social problem in children. Evidence from previous studies has proven that anxiety is associated with IGD. However, IGD was always assessed as a whole based on total scores, and the fine-grained relationship between anxiety and IGD was hidden.&lt;h4>Objective&lt;/h4>The present study aims to investigate the fine-grained relationship between anxiety and IGD in elementary school students during the COVID-19 lockdown, and to identify potential targets for psychological interventions.&lt;h4>Methods&lt;/h4>During the lockdown caused by the COVID-19 pandemic, 667 children from a primary school in China were investigated by the Spence Children's Anxiety Scale-Short Version and Internet Gaming Disorder Scale. R4.1.1 software was used to construct </pubmed_abstract><journal>Frontiers in psychiatry</journal><pagination>1144413</pagination><full_dataset_link>https://www.ebi.ac.uk/biostudies/studies/S-EPMC10229880</full_dataset_link><repository>biostudies-literature</repository><pubmed_title>The relationship between anxiety and internet gaming disorder in children during COVID-19 lockdown: a network analysis.</pubmed_title><pmcid>PMC10229880</pmcid><pubmed_authors>He C</pubmed_authors><pubmed_authors>Wu L</pubmed_authors><pubmed_authors>Li J</pubmed_authors><pubmed_authors>Wei B</pubmed_authors><pubmed_authors>Yang M</pubmed_authors><pubmed_authors>Dong R</pubmed_authors><pubmed_authors>Liu X</pubmed_authors><pubmed_authors>Yang Y</pubmed_authors><pubmed_authors>He Y</pubmed_authors><pubmed_authors>Wang S</pubmed_authors><pubmed_authors>Xu T</pubmed_authors><pubmed_authors>Wu S</pubmed_authors><pubmed_authors>Pu Z</pubmed_authors><pubmed_authors>Yang T</pubmed_authors></additional><is_claimable>false</is_claimable><name>The relationship between anxiety and internet gaming disorder in children during COVID-19 lockdown: a network analysis.</name><description>&lt;h4>Background&lt;/h4>Internet gaming disorder (IGD) has become a social problem in children. Evidence from previous studies has proven that anxiety is associated with IGD. However, IGD was always assessed as a whole based on total scores, and the fine-grained relationship between anxiety and IGD was hidden.&lt;h4>Objective&lt;/h4>The present study aims to investigate the fine-grained relationship between anxiety and IGD in elementary school students during the COVID-19 lockdown, and to identify potential targets for psychological interventions.&lt;h4>Methods&lt;/h4>During the lockdown caused by the COVID-19 pandemic, 667 children from a primary school in China were investigated by the Spence Children's Anxiety Scale-Short Version and Internet Gaming Disorder Scale. R4.1.1 software was used to construct </description><dates><release>2023-01-01T00:00:00Z</release><publication>2023</publication><modification>2025-04-21T21:51:40.598Z</modification><creation>2025-04-21T21:51:40.598Z</creation></dates><accession>S-EPMC10229880</accession><cross_references><pubmed>37265552</pubmed><doi>10.3389/fpsyt.2023.1144413</doi></cross_references></HashMap>