{"database":"biostudies-literature","file_versions":[],"scores":null,"additional":{"omics_type":["Unknown"],"volume":["15"],"submitter":["Thaysen-Petersen D"],"pubmed_abstract":["<h4>Introduction</h4>Cognitive behavioral therapy (CBT) is an evidence-based treatment for alcohol use disorder (AUD). Exposure to high-risk situations in virtual reality (VR) has been suggested to have a potential therapeutical benefit, but no previous study has combined VR and CBT for AUD. We aimed to investigate the feasibility of using VR-simulated high-risk environments in CBT-based treatment of AUD.<h4>Methods</h4>We randomized ten treatment-seeking AUD-diagnosed individuals to three sessions of conventional CBT or VR-assisted CBT performed at two outpatient clinics in Denmark. In each session, patients randomized to VR-CBT were exposed to VR-simulations from a restaurant to induce authentic thoughts, emotions, physiological reactions, and craving for CBT purposes. The primary outcom"],"journal":["Frontiers in psychiatry"],"pagination":["1337898"],"full_dataset_link":["https://www.ebi.ac.uk/biostudies/studies/S-EPMC10899342"],"repository":["biostudies-literature"],"pubmed_title":["Virtual reality-assisted cognitive behavioral therapy for patients with alcohol use disorder: a randomized feasibility study."],"pmcid":["PMC10899342"],"pubmed_authors":["Hammerum SK","Thaysen-Petersen D","Fink-Jensen A","During SW","Oestrich IH","Vissing AC","Nordentoft M"],"additional_accession":[]},"is_claimable":false,"name":"Virtual reality-assisted cognitive behavioral therapy for patients with alcohol use disorder: a randomized feasibility study.","description":"<h4>Introduction</h4>Cognitive behavioral therapy (CBT) is an evidence-based treatment for alcohol use disorder (AUD). Exposure to high-risk situations in virtual reality (VR) has been suggested to have a potential therapeutical benefit, but no previous study has combined VR and CBT for AUD. We aimed to investigate the feasibility of using VR-simulated high-risk environments in CBT-based treatment of AUD.<h4>Methods</h4>We randomized ten treatment-seeking AUD-diagnosed individuals to three sessions of conventional CBT or VR-assisted CBT performed at two outpatient clinics in Denmark. In each session, patients randomized to VR-CBT were exposed to VR-simulations from a restaurant to induce authentic thoughts, emotions, physiological reactions, and craving for CBT purposes. The primary outcom","dates":{"release":"2024-01-01T00:00:00Z","publication":"2024","modification":"2026-06-01T19:55:52.044Z","creation":"2025-02-19T01:42:07.014Z"},"accession":"S-EPMC10899342","cross_references":{"pubmed":["38419905"],"doi":["10.3389/fpsyt.2024.1337898"]}}