{"database":"biostudies-literature","file_versions":[],"scores":null,"additional":{"omics_type":["Unknown"],"volume":["15(9)"],"submitter":["Diao Z"],"pubmed_abstract":["This study investigates the complex interaction between in-game behaviors, post-game emotional expressions, and Game Transfer Phenomena (GTP) among MOBA players. A multidimensional framework is adopted to examine how gaming experiences shape real-world cognition, perception, and behavior through the integration of objective behavioral metrics and affective computing-based emotion recognition. The results indicate that in-game Deaths are negatively associated with altered sensory perceptions-specifically Altered Visual and Auditory Perceptions (AVP and AAP)-suggesting that performance failures may disrupt immersive engagement. In contrast, Assists, as indicators of team-based collaboration, are positively associated with Automatic Mental Processes (AMP), highlighting the cognitive impact of"],"journal":["Behavioral sciences (Basel, Switzerland)"],"pagination":["1203"],"full_dataset_link":["https://www.ebi.ac.uk/biostudies/studies/S-EPMC12466803"],"repository":["biostudies-literature"],"pubmed_title":["The Transfer of In-Game Behaviors and Emotions to Real-World Experiences in Game World."],"pmcid":["PMC12466803"],"pubmed_authors":["Diao Z","Meng P","Zhang L","Meng X"],"additional_accession":[]},"is_claimable":false,"name":"The Transfer of In-Game Behaviors and Emotions to Real-World Experiences in Game World.","description":"This study investigates the complex interaction between in-game behaviors, post-game emotional expressions, and Game Transfer Phenomena (GTP) among MOBA players. A multidimensional framework is adopted to examine how gaming experiences shape real-world cognition, perception, and behavior through the integration of objective behavioral metrics and affective computing-based emotion recognition. The results indicate that in-game Deaths are negatively associated with altered sensory perceptions-specifically Altered Visual and Auditory Perceptions (AVP and AAP)-suggesting that performance failures may disrupt immersive engagement. In contrast, Assists, as indicators of team-based collaboration, are positively associated with Automatic Mental Processes (AMP), highlighting the cognitive impact of","dates":{"release":"2025-01-01T00:00:00Z","publication":"2025 Sep","modification":"2026-05-02T03:11:18.758Z","creation":"2026-05-02T03:07:52.17Z"},"accession":"S-EPMC12466803","cross_references":{"pubmed":["41009233"],"doi":["10.3390/bs15091203"]}}