<HashMap><database>biostudies-literature</database><scores/><additional><omics_type>Unknown</omics_type><volume>13</volume><submitter>Mira J</submitter><pubmed_abstract>&lt;h4>Background&lt;/h4>Informal caregivers play a crucial role in home care and many lack formal training, potentially compromising patient safety. Immersive virtual reality (VR) offers an innovative approach to training by simulating real-life caregiving scenarios in a risk-free environment. Prior to implementation, the environments and the technique's feasibility and acceptability must be assessed by the professionals who will use it to train caregivers, establishing a performance benchmark based on experienced health care professionals.&lt;h4>Objective&lt;/h4>This study aims to test feasibility and develop exploratory benchmarks and acceptability of immersive VR training for home caregiving tasks, using experienced professionals to establish a reference standard for execution quality.&lt;h4>Methods&lt;</pubmed_abstract><journal>JMIR serious games</journal><pagination>e75104</pagination><full_dataset_link>https://www.ebi.ac.uk/biostudies/studies/S-EPMC12679075</full_dataset_link><repository>biostudies-literature</repository><pubmed_title>Performance and Perceptions of Health Care Professionals Using an Immersive Virtual Reality Tool for Home Care Training: Observational Feasibility and Acceptability Study.</pubmed_title><pmcid>PMC12679075</pmcid><pubmed_authors>Abed N</pubmed_authors><pubmed_authors>Arroyo A</pubmed_authors><pubmed_authors>Mira J</pubmed_authors><pubmed_authors>Guilabert-Mora M</pubmed_authors><pubmed_authors>Perez-Esteve C</pubmed_authors><pubmed_authors>Ballester MP</pubmed_authors><pubmed_authors>Gil-Hernandez E</pubmed_authors><pubmed_authors>Rios J</pubmed_authors><pubmed_authors>Ribeiro-Neves V</pubmed_authors></additional><is_claimable>false</is_claimable><name>Performance and Perceptions of Health Care Professionals Using an Immersive Virtual Reality Tool for Home Care Training: Observational Feasibility and Acceptability Study.</name><description>&lt;h4>Background&lt;/h4>Informal caregivers play a crucial role in home care and many lack formal training, potentially compromising patient safety. Immersive virtual reality (VR) offers an innovative approach to training by simulating real-life caregiving scenarios in a risk-free environment. Prior to implementation, the environments and the technique's feasibility and acceptability must be assessed by the professionals who will use it to train caregivers, establishing a performance benchmark based on experienced health care professionals.&lt;h4>Objective&lt;/h4>This study aims to test feasibility and develop exploratory benchmarks and acceptability of immersive VR training for home caregiving tasks, using experienced professionals to establish a reference standard for execution quality.&lt;h4>Methods&lt;</description><dates><release>2025-01-01T00:00:00Z</release><publication>2025 Nov</publication><modification>2026-06-05T22:30:44.253Z</modification><creation>2026-05-23T03:08:34.796Z</creation></dates><accession>S-EPMC12679075</accession><cross_references><pubmed>41263478</pubmed><doi>10.2196/75104</doi></cross_references></HashMap>