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Effects of virtual reality's viewing medium and the environment's spatial openness on divergent thinking.


ABSTRACT: Virtual Reality (VR) technology is used in various fields, and research on VR creative activities has been widely conducted. This study examined the effects of VR environment on divergent thinking, a component of creative thinking. Specifically, two experiments were conducted to test the prediction that viewing visually open VR environments with immersive head-mounted displays (HMD) affects divergent thinking. Divergent thinking was evaluated using Alternative Uses Test (AUT) scores; AUT was performed while the participants viewed the experiment stimuli. In Experiment 1, I manipulated the VR viewing medium by having one group view a 360° video with an HMD and a second group view the same video on a computer screen. Additionally, I established a control group that viewed a real-world labora

SUBMITTER: Ichimura K 

PROVIDER: S-EPMC10042331 | biostudies-literature | 2023

REPOSITORIES: biostudies-literature