Facial Motion Capture System Based on Facial Electromyogram and Electrooculogram for Immersive Social Virtual Reality Applications.
Ontology highlight
ABSTRACT: With the rapid development of virtual reality (VR) technology and the market growth of social network services (SNS), VR-based SNS have been actively developed, in which 3D avatars interact with each other on behalf of the users. To provide the users with more immersive experiences in a metaverse, facial recognition technologies that can reproduce the user's facial gestures on their personal avatar are required. However, it is generally difficult to employ traditional camera-based facial tracking technology to recognize the facial expressions of VR users because a large portion of the user's face is occluded by a VR head-mounted display (HMD). To address this issue, attempts have been made to recognize users' facial expressions based on facial electromyogram (fEMG) recorded around the eyes
SUBMITTER: Kim C
PROVIDER: S-EPMC10099104 | biostudies-literature | 2023 Mar
REPOSITORIES: biostudies-literature
ACCESS DATA