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Dataset Information

Developing a Virtual Reality Educational Tool to Stimulate Emotions for Learning: Focus Group Study.


ABSTRACT:

Background

By watching 360° videos in virtual reality headsets, students may experience being immersed in the portrayed situation. There is a paucity of empirical studies on the application of immersive 360° videos watched in virtual reality headsets for students in health care and social work education and the pedagogical theory guiding the development of such educational tools. This led to our interest in exploring how a virtual reality educational tool involving 360° videos can stimulate emotions and how this can be used as a pedagogical tool in these educational programs.

Objective

The aim of this study was to explore the experiences of faculty members and students regarding a prototype 360° video watched in virtual reality headsets during the development phase of an edu

SUBMITTER: Lie SS 

PROVIDER: S-EPMC10131669 | biostudies-literature | 2023 Mar

REPOSITORIES: biostudies-literature