Using immersive virtual reality to remotely examine performance differences between dominant and non-dominant hands
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ABSTRACT: Circle drawing may be a useful task to study upper-limb function in patient populations. However, previous studies rely on expensive and bulky robotics to measure performance. For clinics or hospitals with limited budgets and space, this may be unfeasible. Virtual reality (VR) provides a portable and low-cost tool with integrated motion capture. It offers potentially a more feasible medium by which to assess upper-limb motor function. Prior to use with patient populations, it is important to validate and test the capabilities of VR with healthy users. This study examined whether a VR-based circle drawing task, completed remotely using participant’s own devices, could capture differences between movement kinematics of the dominant and non-dominant hands in healthy individuals. Participants
SUBMITTER: Evans J
PROVIDER: S-EPMC10162902 | biostudies-literature | 2023 May
REPOSITORIES: biostudies-literature
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