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Dataset Information

Calibration of head mounted displays for vision research with virtual reality.


ABSTRACT: Immersion in virtual environments is an important analog for scientists. Situations that cannot be safely organized in the real world are being simulated virtually to observe, evaluate, and train aspects of human behavior for psychology, therapy, and assessment. However, creating an immersive environment using traditional graphics practices may create conflict with a researcher's goal of evaluating user response to well-defined visual stimuli. Standard computer monitors may display color-accurate stimuli, but it is generally viewed from a seating position, where the participant can see real-world visual context. In this article, we propose a novel means to allow vision scientists to exert finer control over the participants visual stimuli and context. We propose and verify a device-agnosti

SUBMITTER: Zaman N 

PROVIDER: S-EPMC10278547 | biostudies-literature | 2023 Jun

REPOSITORIES: biostudies-literature