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Dataset Information

Fully immersive virtual reality exergames with dual-task components for patients with Parkinson's disease: a feasibility study.


ABSTRACT:

Background

Dual-task training in Parkinson's disease (PD) improves spatiotemporal gait parameters, cognition, and quality of life. Virtual reality (VR) has been used as a therapeutic tool for patients to participate in activities in a safe environment, engage in multisensory experiences, and improve motivation and interest in rehabilitation. This study aimed to investigate the feasibility of fully immersive VR exergames with dual-task components in patients with PD.

Methods

We developed VR exergames (go/no-go punch game, go/no-go stepping game, and number punch game) to improve habitual behavior control using motor-cognitive dual-task performance in patients with PD. The participants underwent 10 sessions 2-3 times a week, consisting of 30 min per session. The Unified Parkin

SUBMITTER: Yun SJ 

PROVIDER: S-EPMC10355082 | biostudies-literature | 2023 Jul

REPOSITORIES: biostudies-literature