Ontology highlight
ABSTRACT:
SUBMITTER: Glatz T
PROVIDER: S-EPMC10399564 | biostudies-literature | 2023
REPOSITORIES: biostudies-literature
Glatz Toivo T Tops Wim W Borleffs Elisabeth E Richardson Ulla U Maurits Natasha N Desoete Annemie A Maassen Ben B
PeerJ 20230731
In this article, we report on a study evaluating the effectiveness of a digital game-based learning (DGBL) tool for beginning readers of Dutch, employing active (math game) and passive (no game) control conditions. This classroom-level randomized controlled trial included 247 first graders from 16 classrooms in the Netherlands and the Dutch-speaking part of Belgium. The intervention consisted of 10 to 15 min of daily playing during school time for a period of up to 7 weeks. Our outcome measures ...[more]