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Dataset Information

The Impact of a Gamified Mobile Mental Health App (eQuoo) on Resilience and Mental Health in a Student Population: Large-Scale Randomized Controlled Trial.


ABSTRACT:

Background

With many digital mental health interventions failing to engage clients for enough time to demonstrate substantive changes to their well-being and with only 2% of all digital solutions on app stores having undergone randomized controlled trials, the rising demand for mental health prevention and early intervention care is not being met. Young adults in particular struggle to find digital well-being apps that suit their needs.

Objective

This study explored the effects of eQuoo, an evidence-based mental health game that teaches psychological skills through gamification, on resilience, depression, anxiety, and attrition in a student population.

Methods

In total, 1165 students from 180 universities in the United Kingdom participated in a 5-week, 3-armed randomi

SUBMITTER: Litvin S 

PROVIDER: S-EPMC10403802 | biostudies-literature | 2023 Jul

REPOSITORIES: biostudies-literature