Kinematic markers of skill in first-person shooter video games.
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ABSTRACT: Video games present a unique opportunity to study motor skill. First-person shooter (FPS) games have particular utility because they require visually guided hand movements that are similar to widely studied planar reaching tasks. However, there is a need to ensure the tasks are equivalent if FPS games are to yield their potential as a powerful scientific tool for investigating sensorimotor control. Specifically, research is needed to ensure that differences in visual feedback of a movement do not affect motor learning between the two contexts. In traditional tasks, a movement will translate a cursor across a static background, whereas FPS games use movements to pan and tilt the view of the environment. To this end, we designed an online experiment where participants used their mouse or tra
SUBMITTER: Warburton M
PROVIDER: S-EPMC10411933 | biostudies-literature | 2023 Aug
REPOSITORIES: biostudies-literature
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