Reliability of gamified reinforcement learning in densely sampled longitudinal assessments.
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ABSTRACT: Reinforcement learning is a core facet of motivation and alterations have been associated with various mental disorders. To build better models of individual learning, repeated measurement of value-based decision-making is crucial. However, the focus on lab-based assessment of reward learning has limited the number of measurements and the test-retest reliability of many decision-related parameters is therefore unknown. In this paper, we present an open-source cross-platform application Influenca that provides a novel reward learning task complemented by ecological momentary assessment (EMA) of current mental and physiological states for repeated assessment over weeks. In this task, players have to identify the most effective medication by integrating reward values with changing probabiliti
SUBMITTER: Neuser MP
PROVIDER: S-EPMC10482292 | biostudies-literature | 2023 Sep
REPOSITORIES: biostudies-literature
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