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Dataset Information

Effects of a Gamified Agent-Based System for Personalized Elderly Care: Pilot Usability Study.


ABSTRACT:

Background

The global percentage of older people has increased significantly over the last decades. Information and communication technologies have become essential to develop and motivate them to pursue healthier ways of living. This paper examines a personalized coaching health care service designed to maintain living conditions and active aging among older people. Among the technologies the service includes, we highlight the use of both gamification and cognitive assistant technologies designed to support older people and an application combining a cognitive virtual assistant to directly interact with the older person and provide feedback on their current health condition and several gamification techniques to motivate the older person to stay engaged with the application and pu

SUBMITTER: Martinho D 

PROVIDER: S-EPMC10704320 | biostudies-literature | 2023 Nov

REPOSITORIES: biostudies-literature