Ontology highlight
ABSTRACT: Background
Individuals with autism often experience heightened anxiety in workplace environments because of challenges in communication and sensory overload. As these experiences can result in negative self-image, promoting their self-efficacy in the workplace is crucial. Virtual reality (VR) systems have emerged as promising tools for enhancing the self-efficacy of individuals with autism in navigating social scenarios, aiding in the identification of anxiety-inducing situations, and preparing for real-world interactions. However, there is limited research exploring the potential of VR to enhance self-efficacy by facilitating an understanding of emotional and physiological states during social skills practice.Objective
This study aims to develop and evaluate a VR system th
SUBMITTER: Kim SI
PROVIDER: S-EPMC10811570 | biostudies-literature | 2024 Jan
REPOSITORIES: biostudies-literature