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An Augmented Reality Serious Game for Children's Optical Science Education: Randomized Controlled Trial.


ABSTRACT:

Background

Knowledge construction in the context of children's science education is an important part of fostering the development of early scientific literacy. Nevertheless, children sometimes struggle to comprehend scientific knowledge due to the presence of abstract notions.

Objective

This study aimed to evaluate the efficacy of augmented reality (AR) games as a teaching tool for enhancing children's understanding of optical science education.

Methods

A total of 36 healthy Chinese children aged 6-8 years were included in this study. The children were randomly divided into an intervention group (n=18, 50%) and a control group (n=18, 50%). The intervention group received 20 minutes of AR science education using 3 game-based learning modules, whereas the control group

SUBMITTER: Liu B 

PROVIDER: S-EPMC10879978 | biostudies-literature | 2024 Feb

REPOSITORIES: biostudies-literature