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ABSTRACT: Background
Recent technological advancements present promising opportunities to enhance the frequency and objectivity of functional assessments, aligning with recent stroke rehabilitation guidelines. Within this framework, we designed and adapted different manual dexterity tests in extended reality (XR), using immersive virtual reality (VR) with controllers (BBT-VR-C), immersive VR with hand-tracking (BBT-VR-HT), and mixed-reality (MD-MR).Objective
This study primarily aimed to assess and compare the validity of the BBT-VR-C, BBT-VR-HT and MD-MR to assess post-stroke manual dexterity. Secondary objectives were to evaluate reliability, usability and to define arm kinematics measures.Methods
A sample of 21 healthy control participants (HCP) and 21 stroke individuals w
SUBMITTER: Everard G
PROVIDER: S-EPMC10941416 | biostudies-literature | 2024 Mar
REPOSITORIES: biostudies-literature