Ontology highlight
ABSTRACT: Purpose
To estimate the effect of integrating custom-designed hand therapy video games (HTVG) with contralaterally controlled functional electrical stimulation (CCFES) therapy.Methods
Fifty-two stroke survivors with chronic (>6 months) upper limb hemiplegia were randomized to 12 weeks of CCFES or CCFES + HTVG. Treatment involved self-administration of technology-mediated therapy at home plus therapist-administered CCFES-assisted task practice in the lab. Pre- and post-treatment assessments were made of hand dexterity, upper limb impairment and activity limitation, and cognitive function.Results
No significant between-group differences were found on any outcome measure, and the average magnitudes of improvement within both groups were small. The incidence of technica
SUBMITTER: Knutson JS
PROVIDER: S-EPMC11090983 | biostudies-literature | 2024 Sep
REPOSITORIES: biostudies-literature