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Dataset Information

Game-related behaviors among children and adolescents after school closure during the COVID-19 pandemic: A cross-sectional study.


ABSTRACT:

Aim

Increased exposure to digital gaming content among youth in recent years has raised serious health concerns. Social restrictions such as school closures, imposed worldwide because of the ongoing COVID-19 pandemic, may increase exposure to gaming and lead to addictive gaming behavior in young people. In this study, we investigated gaming behaviors among Japanese students during COVID-19 school closures.

Methods

Students completed questionnaires regarding their living conditions, game-related behaviors, diagnosis of Internet addiction, psychological difficulties, and the impact of the COVID-19 pandemic. We compared differences between the responses of potentially at risk for gaming disorder (potentially at risk for gaming disorder; defined in this paper with reference to t

SUBMITTER: Yamamoto N 

PROVIDER: S-EPMC11114390 | biostudies-literature | 2022 Sep

REPOSITORIES: biostudies-literature