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ABSTRACT: Background
Mental health disorders are the leading cause of health-related problems worldwide. It is projected that mental health disorders will be the leading cause of morbidity among adults as the incidence rates of anxiety and depression grow worldwide. Recently, "extended reality" (XR), a general term covering virtual reality (VR), augmented reality (AR), and mixed reality (MR), is paving the way for the delivery of mental health care.Objective
We aimed to investigate the adoption and implementation of XR technology used in interventions for mental disorders and to provide statistical analyses of the design, usage, and effectiveness of XR technology for mental health interventions with a worldwide demographic focus.Methods
In this paper, we conducted a scoping r
SUBMITTER: Omisore OM
PROVIDER: S-EPMC11306946 | biostudies-literature | 2024 Jul
REPOSITORIES: biostudies-literature