Ontology highlight
ABSTRACT: Background
Home gardens worldwide provide sustenance, economic support, and access to fresh produce and promote household well-being, health, self-sufficiency, and food security. However, they face significant challenges worldwide and necessitate innovative promotion approaches. Serious video games have proven effective in promoting agricultural knowledge. However, more research is needed on the persuasive potential of agriculture games to influence players' thoughts, attitudes, and behaviors. This provides an opportunity to examine the impact of persuasive games on promoting home gardening among novices.Objective
This study aims to describe the design and development of Farmily, a persuasive video game promoting home gardening among novices. In addition, it evaluated the e
SUBMITTER: Garcia de Alba-Chavez CA
PROVIDER: S-EPMC11346082 | biostudies-literature | 2024 Aug
REPOSITORIES: biostudies-literature