Ontology highlight
ABSTRACT:
SUBMITTER: Hein K
PROVIDER: S-EPMC11362772 | biostudies-literature | 2024 Dec
REPOSITORIES: biostudies-literature
Hein Kaiden K Burleigh Tyrone L TL Gorman Angela A Prokofieva Maria M Stavropoulos Vasilis V
Addictive behaviors reports 20240802
Gaming avatars can influence users' attitudes and behaviors and manifest as the proteus effect. The present study examined proteus effect profiles among 571 gamers and their associations with disordered gaming and physical activity. Latent class analysis identified three profiles: non-influenced gamers, emotion-perception influenced gamers (highest proteus effect), and emotion-behavior influenced gamers (moderate proteus effect). The high proteus effect group exhibited significantly higher gamin ...[more]