Using a flashlight-contingent window paradigm to investigate visual search and object memory in virtual reality and on computer screens.
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ABSTRACT: A popular technique to modulate visual input during search is to use gaze-contingent windows. However, these are often rather discomforting, providing the impression of visual impairment. To counteract this, we asked participants in this study to search through illuminated as well as dark three-dimensional scenes using a more naturalistic flashlight with which they could illuminate the rooms. In a surprise incidental memory task, we tested the identities and locations of objects encountered during search. Importantly, we tested this study design in both immersive virtual reality (VR; Experiment 1) and on a desktop-computer screen (Experiment 2). As hypothesized, searching with a flashlight increased search difficulty and memory usage during search. We found a memory benefit for identities
SUBMITTER: Beitner J
PROVIDER: S-EPMC11379806 | biostudies-literature | 2024 Apr
REPOSITORIES: biostudies-literature
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