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ABSTRACT: Background
In the Netherlands, neighborhood sport coaches (NSCs) play an important role as intermediaries in promoting physical activity (PA) in the neighborhood. Gamification is the use of game elements in nongame contexts; it can be implemented with or without technology and holds promise for promoting PA. NSCs infrequently make use of this option.Objective
This study aims to understand barriers to, and facilitators of, using gamification to promote PA, as perceived by NSCs.Methods
A total of 25 semistructured interviews were conducted with NSCs in the Netherlands. The interviews were audiotaped, transcribed, and analyzed by means of thematic analysis using ATLAS.ti (version 22; ATLAS.ti Scientific Software Development GmbH) software. The deductive coding was info
SUBMITTER: Schwarz A
PROVIDER: S-EPMC11391157 | biostudies-literature | 2024 Aug
REPOSITORIES: biostudies-literature