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ABSTRACT: Background
An escape room is a cooperative game that has been adapted into medical education and major academic conferences.Methods
We describe the design, development, and implementation of an educational ID-themed escape room activity entitled "Out-BREAK!" at an international conference, IDWeek 2023. An anonymous survey was conducted to collect demographic data, assess participant satisfaction with the escape room puzzles, and gauge participant interest in game-based learning.Results
Thirty escape room sessions were held over 3 days and included 201 participants. Escape room survey respondents (n = 132) were younger and more likely to be trainees compared with in-person IDWeek attendants. Among 131 responses, all respondents enjoyed the experience and would recomm
SUBMITTER: Zhong D
PROVIDER: S-EPMC11475468 | biostudies-literature | 2024 Oct
REPOSITORIES: biostudies-literature