Comparing conventional and action video game training in visual perceptual learning.
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ABSTRACT: Action video game (AVG) playing has been found to transfer to a variety of laboratory tasks in visual cognition. More recently, it has even been found to transfer to low-level visual "psychophysics tasks. This is unexpected since such low-level tasks have traditionally been found to be largely "immune" to transfer from another task, or even from the same task but a different stimulus attribute, e.g., motion direction. In this study, we set out to directly quantify transfer efficiency from AVG training to motion discrimination. Participants (n = 65) trained for 20 h on either a first-person active shooting video game, or a motion direction discrimination task with random dots. They were tested before, midway, and after training with the same motion task and an orientation discrimination tas
SUBMITTER: Yeh MS
PROVIDER: S-EPMC11561280 | biostudies-literature | 2024 Nov
REPOSITORIES: biostudies-literature
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