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ABSTRACT: Background
Digital technologies such as robotics and treadmill-systems (RobTS), virtual-reality and active video-gaming (VR-AVG), and telehealth and apps (T&Apps) used within pediatric motor rehabilitation may promote recovery and improve function. However, digital technology uptake may be limited in clinical practice.Aim
To explore access to and use of digital technologies for pediatric motor rehabilitation (DT4R) in Europe as a function of individual and environmental factors, as well as potential barriers to their use.Design
This observational study was based on RehaTech4child, a cross-sectional survey (2022), supported by the European Academy of Childhood Disability.Setting
Online survey available in 20 European languages.Population
The survey wa
SUBMITTER: Mensah-Gourmel J
PROVIDER: S-EPMC11729705 | biostudies-literature | 2024 Dec
REPOSITORIES: biostudies-literature