Unknown

Dataset Information

Co-Design of an Escape Room for e-Mental Health Training of Mental Health Care Professionals: Research Through Design Study.


ABSTRACT:

Background

Many efforts to increase the uptake of e-mental health (eMH) have failed due to a lack of knowledge and skills, particularly among professionals. To train health care professionals in technology, serious gaming concepts such as educational escape rooms are increasingly used, which could also possibly be used in mental health care. However, such serious-game concepts are scarcely available for eMH training for mental health care professionals.

Objective

This study aims to co-design an escape room for training mental health care professionals' eMH skills and test the escape room's usability by exploring their experiences with this concept as a training method.

Methods

This project used a research through design approach with 3 design stages. In the first stag

SUBMITTER: Bierbooms JJPA 

PROVIDER: S-EPMC11751646 | biostudies-literature | 2025 Jan

REPOSITORIES: biostudies-literature