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Choose Your Own Adventure: Using Twine for Gamified Interactive Learning in Veterinary Anaesthesia.


ABSTRACT: Veterinary anaesthesia requires theoretical knowledge and quick decision-making skills. Traditional education may not adequately prepare students, while simulation-based learning enhances engagement and skill development. This study evaluates the effectiveness of a Twine-based web system in improving experiential learning, engagement, knowledge retention, and decision-making skills in veterinary anaesthesia students. Five interactive clinical cases were developed using Twine, simulating realistic anaesthesia scenarios with decision points and gamified elements, such as scoring systems and resource management. These modules were accessible on various devices via the web. Following a workshop for second- to fourth-year students of the Degree in Veterinary Sciences, an anonymous survey assess

SUBMITTER: Redondo JI 

PROVIDER: S-EPMC11860683 | biostudies-literature | 2025 Feb

REPOSITORIES: biostudies-literature