Ontology highlight
ABSTRACT: Background
Cognitive impairment is an important public health challenge among older adults, particularly in long-term care facilities (LTCFs), where prevalence is higher due to staffing shortages, limited resources, and difficulty maintaining structured exercise programs. Furthermore, older adults often lose interest in repetitive interventions. The exergame "WarioWare: Move It!" (Nintendo) offers a novel solution by combining aerobic exercise, motor coordination, balance training, and cognitive engagement into an immersive experience.Objective
This study aimed to assess the clinical efficacy of an exergame-based training program delivered via "WarioWare: Move It!" in improving physical flexibility, joint range of motion, motor coordination, hand dexterity, and cognitive fu
SUBMITTER: Li A
PROVIDER: S-EPMC11888014 | biostudies-literature | 2025 Feb
REPOSITORIES: biostudies-literature