Ontology highlight
ABSTRACT: Background
Clinical reasoning is a fundamental skill in healthcare education, crucial for diagnosing and managing patient care effectively. Traditional pedagogical techniques often fall short in fully engaging students or simulating real-life medical decision-making complexities. Gamification, which applies game-design elements in educational settings, has emerged as a promising strategy to enhance learning outcomes by making the educational process more interactive and engaging. This scoping review aims to comprehensively map the existing literature on gamification techniques used to enhance clinical reasoning education, identifying trends, gaps, and opportunities for future research.Methods
The review followed the Joanna Briggs Institute (JBI) methodology and the Arksey a
SUBMITTER: Lee CY
PROVIDER: S-EPMC11938692 | biostudies-literature | 2025 Mar
REPOSITORIES: biostudies-literature