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Dataset Information

Nurse-led inpatient education using a gamification approach for patients with mental illness: A quasi-experimental study.


ABSTRACT:

Objectives

Patient education while hospitalized enhances patients' ability to manage chronic diseases, including mental disorders, promoting adherence to treatment plans. This study aimed to evaluate the effectiveness of gamification as an instructional approach for nurse-led inpatient education.

Methods

A quasi-experimental study was conducted. A total of 112 participants were recruited from the Geha Mental Health Center, a tertiary mental health center in Israel, from September 2022 to June 2023 and randomly allocated to the intervention group or control group. Nurses provided health education to patients in the intervention group using gamification techniques based on traditional health education methods. Responsibilities, rights, and relevant information for hospitalized

SUBMITTER: Naor AP 

PROVIDER: S-EPMC11997677 | biostudies-literature | 2025 Mar

REPOSITORIES: biostudies-literature