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ABSTRACT: Background
Stroke is a leading cause of disability worldwide, significantly impairing upper limb (UL) function and reducing patients' ability to perform activities of daily living (ADL) and quality of life (QoL). Virtual reality (VR) has emerged as a promising tool for UL rehabilitation, offering immersive and engaging environments for motor recovery. However, the effectiveness of VR, its integration with conventional therapy, and their efficacy across different stroke recovery stages remain unclear. Therefore, this systematic review and meta-analysis aimed to evaluate the effectiveness of VR-based UL interventions in improving ADL and QoL among stroke survivors.Method
This study adhered to PRISMA guidelines and was registered on PROSPERO (CRD42023426256). A systematic sear
SUBMITTER: Olana DD
PROVIDER: S-EPMC12020027 | biostudies-literature | 2025 Apr
REPOSITORIES: biostudies-literature