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ABSTRACT: Background
Sledding is a common recreational activity in the Alpine region, practiced by families, friends, and at school, but it is rarely considered to cause serious injuries. Current actions to promote safe sledding are limited to announcements at the start of dedicated tracks or to didactic sheets presented by teachers in schools. However, these actions are currently limited and do not allow the development of piloting technique skills. Virtual reality has the potential to develop piloting skills, although the development of a virtual reality for sledding safety education needs to be guided by its acceptability.Objective
The purpose of this study was to (1) examine the acceptability of the virtual reality game for sledding safety education from the perspective of differ
SUBMITTER: Hayotte M
PROVIDER: S-EPMC12118773 | biostudies-literature | 2025 May
REPOSITORIES: biostudies-literature