Unknown

Dataset Information

A Genetically Informed Study of Digital screen time, Video game play, and Impulsivity in Established Adulthood.


ABSTRACT: High levels of digital screen time are associated with heightened impulsivity, though the assumption that this relationship is causal has seldom been rigorously examined. Moreover, the nature of this association may vary across life stages. Adults in established adulthood (ages 30-45) often face increased career and family commitments, which may impact leisure activities and the relationship between screen time and impulsivity. This study examined the association between digital screen time, video game play, and facets of impulsivity (i.e., perseverance, premeditation, and urgency) in adults in established adulthood using a multi-method approach, including a genetically-informed co-twin design. By comparing within-twin pair differences in screen time and impulsivity, the co-twin approach c

SUBMITTER: Zheng A 

PROVIDER: S-EPMC12176375 | biostudies-literature | 2024 Dec

REPOSITORIES: biostudies-literature