Enhancing online interaction through avatar-based dialogue systems utilizing the approaching movement.
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ABSTRACT: The rise in online interactions has introduced multiple challenges, including confusion during virtual meetings and fatigue associated with prolonged video conferencing. To address these issues, this study advocates using computer graphics (CG) avatars in dialogue systems that do not rely on camera feeds. Avatars have the potential to diminish gaze-related misunderstandings and reduce dissatisfaction arising from viewing oneself in video calls. Moreover, fatigue from continuous face-to-face interaction in multi-person conversations can be mitigated by avatar usage. Previous studies indicate that avatars' verbal and nonverbal communication play significant roles in facilitating social support and cooperation in online environments. In the field of robotics, nonverbal cues including movement
SUBMITTER: Ueda A
PROVIDER: S-EPMC12273998 | biostudies-literature | 2025
REPOSITORIES: biostudies-literature
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