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Dataset Information

Virtual Reality Gamification of Visual Search, Response Inhibition, and Visual Short-Term Memory Tasks for Cognitive Assessment: Experimental Study.


ABSTRACT:

Background

Cognitive tasks are foundational tools in psychology and neuroscience for studying attention, perception, and memory. However, they typically employ simple or artificial stimuli and require numerous repetitive trials, which can adversely affect participant engagement and ecological validity.

Objective

This study investigated whether gamified versions of 3 established cognitive tasks, namely, the Visual Search task (attention), the Whack-the-Mole task (response inhibition), and the Corsi block-tapping test (visual short-term memory), replicate the typical patterns of results reported for their traditional counterparts. It also examined whether the method of administration-in immersive virtual reality (VR) versus desktop computer, and in the laboratory versus at hom

SUBMITTER: Hadjiaros M 

PROVIDER: S-EPMC12306913 | biostudies-literature | 2025 Jul

REPOSITORIES: biostudies-literature