Effects of central vs. peripheral attentional-oculomotor exercise on lexical processing.
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ABSTRACT: Past research from our lab has suggested visual demands in video games serve to exercise attentional-oculomotor (A-O) processing in a manner beneficial to reading. However, testing the effect of video games on reading typically requires long timeframes (e.g., multiweek training or years of accumulated video game experience). The current study manipulated within-experiment peripheral and central demands to evaluate the effects of A-O exercise on task performance. Our study included two tasks: an orthographic lexical decision task (OLDT), designed to optimise orthographic lexical processing, and a novel graphic-based health bar decision task (HBDT). In Experiment 1, the stimuli were presented centrally in one block and peripherally in another block to manipulate A-O exercise. We observed gre
SUBMITTER: Kress S
PROVIDER: S-EPMC12432289 | biostudies-literature | 2025 Jan
REPOSITORIES: biostudies-literature
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