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Dataset Information

Luminance and thresholding limitations of virtual reality headsets for visual field testing.


ABSTRACT:

Purpose

To investigate the luminance capacity and achievable threshold levels of commercially employed virtual reality (VR) devices for visual field testing.

Methods

This two-part study included (1) a literature review of VR headsets used for perimetry with luminance data extracted from technical specifications in publications and manufacturers; and (2) empirical evaluation of three most employed VR headsets in the literature using a custom virtual testing environment.

Results

Three most employed VR devices for visual field testing were Pico Neo, Oculus Quest, and HTC Vive. The maximum reported luminance was 250 cd/m2 for the HTC Vive Pro. Information on luminance measurement was not consistently available, reporting only handheld luminance meters. Empirical measureme

SUBMITTER: Lee C 

PROVIDER: S-EPMC12449022 | biostudies-literature | 2025

REPOSITORIES: biostudies-literature