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Gamified Physical-Digital Smoking Cessation Intervention for Young Adults: Mixed Methods Development and Usability Study.


ABSTRACT:

Background

Smoking remains a leading cause of death worldwide, with young adults particularly at risk due to the lack of targeted cessation initiatives. While mobile apps show promise in supporting smoking cessation, they primarily target smokers already motivated enough to install them, highlighting the need for interventions that reach those who are not yet ready to take that step.

Objective

This paper focuses on designing and evaluating Smokwit, a digital smoking cessation intervention aimed at young adults during the act of smoking. Smokwit seeks to investigate the early stages of smoking cessation (precontemplation and contemplation) that are important yet rarely investigated.

Methods

The paper is based on the design science research methodology where a digital i

SUBMITTER: Bartlomiejczyk N 

PROVIDER: S-EPMC12495370 | biostudies-literature | 2025 Sep

REPOSITORIES: biostudies-literature