Ontology highlight
ABSTRACT: Background
Global aging presents significant socioeconomic and health challenges, particularly for older adults who face an increased risk of chronic diseases and reduced physical activity levels. Although physical activity is crucial for maintaining health, most older adults do not meet the recommended guidelines. Gamification and mobile health (mHealth) technologies offer innovative solutions to motivate physical activity; however, research focusing on older adults is limited, especially regarding the effectiveness and sustainability of such interventions.Objective
This study aims to synthesize evidence on the effectiveness of mHealth-based gamified interventions for improving physical activity in older adults.Methods
This systematic review followed Preferred Repo
SUBMITTER: Chen L
PROVIDER: S-EPMC12577663 | biostudies-literature | 2025 Oct
REPOSITORIES: biostudies-literature