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Dataset Information

Game-based learning in undergraduate medical education: evaluation of an interdisciplinary escape room.


ABSTRACT:

Background

Educational escape rooms are an innovative pedagogical approach to encourage proactive learning among students. This study assessed the learning outcomes and student satisfaction with escape room-based teaching at a medical school in Germany.

Methods

An interdisciplinary escape room was created based on learning goals from the fields of psychiatry, infectious diseases, and communication skills. The gameplay was repeated eight times and pre-post intervention questionnaires were used to assess knowledge gain of participants. Pre- and post-test scores were analyzed using t-tests and correlation analyses to examine their relationships with gender, age, and semester. Evaluation feedback was summarized with descriptive statistics (mean, SD). Three open-text questions re

SUBMITTER: Baessler F 

PROVIDER: S-EPMC12619439 | biostudies-literature | 2025 Nov

REPOSITORIES: biostudies-literature