Ontology highlight
ABSTRACT: Background
Early exposure to research methodology is essential in medical education, yet many students show limited motivation to engage with nonclinical content. Gamified strategies such as educational escape rooms may help improve engagement, but few studies have explored their feasibility at scale or evaluated their impact beyond student satisfaction.Objective
This study aimed to assess the feasibility, engagement, and perceived educational value of a large-scale escape room specifically designed to introduce third-year medical students to the principles of diagnostic test evaluation.Methods
We developed a low-cost immersive escape room based on a fictional diagnostic accuracy study with 6 puzzles mapped to five predefined learning objectives: (1) identifying key
SUBMITTER: Le Guellec B
PROVIDER: S-EPMC12685230 | biostudies-literature | 2025 Dec
REPOSITORIES: biostudies-literature