Playing the long game: virtual reality training for standard precautions in long-term care.
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ABSTRACT: Five long-term care facilities trained healthcare personnel (N = 34) on a 30-minute virtual reality (VR) training module on core infection prevention and control competencies. Semi-structured interviews and surveys showed strong engagement and participant enjoyment. Performance data from head-mounted displays revealed areas for improvement, highlighting VR's potential to enhance competency-based training.
SUBMITTER: Jerry MS
PROVIDER: S-EPMC12722536 | biostudies-literature | 2025
REPOSITORIES: biostudies-literature
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