Game on, science - how video game technology may help biologists tackle visualization challenges.
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ABSTRACT: The video games industry develops ever more advanced technologies to improve rendering, image quality, ergonomics and user experience of their creations providing very simple to use tools to design new games. In the molecular sciences, only a small number of experts with specialized know-how are able to design interactive visualization applications, typically static computer programs that cannot easily be modified. Are there lessons to be learned from video games? Could their technology help us explore new molecular graphics ideas and render graphics developments accessible to non-specialists? This approach points to an extension of open computer programs, not only providing access to the source code, but also delivering an easily modifiable and extensible scientific research tool. In this
SUBMITTER: Lv Z
PROVIDER: S-EPMC3590297 | biostudies-literature | 2013
REPOSITORIES: biostudies-literature
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