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An experimental study on the effects of a simulation game on students' clinical cognitive skills and motivation.


ABSTRACT: Simulation games are becoming increasingly popular in education, but more insight in their critical design features is needed. This study investigated the effects of fidelity of open patient cases in adjunct to an instructional e-module on students' cognitive skills and motivation. We set up a three-group randomized post-test-only design: a control group working on an e-module; a cases group, combining the e-module with low-fidelity text-based patient cases, and a game group, combining the e-module with a high-fidelity simulation game with the same cases. Participants completed questionnaires on cognitive load and motivation. After a 4-week study period, blinded assessors rated students' cognitive emergency care skills in two mannequin-based scenarios. In total 61 students participated and

SUBMITTER: Dankbaar ME 

PROVIDER: S-EPMC4923100 | biostudies-literature | 2016 Aug

REPOSITORIES: biostudies-literature