Ontology highlight
ABSTRACT: Objective
To estimate the effect of playing Pokémon GO on the number of steps taken daily up to six weeks after installation of the game.Design
Cohort study using online survey data.Participants
Survey participants of Amazon Mechanical Turk (n=1182) residing in the United States, aged 18 to 35 years and using iPhone 6 series smartphones.Main outcome measures
Number of daily steps taken each of the four weeks before and six weeks after installation of Pokémon GO, automatically recorded in the "Health" application of the iPhone 6 series smartphones and reported by the participants. A difference in difference regression model was used to estimate the change in daily steps in players of Pokémon GO compared with non-players.Results
560 (47.4%) of the
SUBMITTER: Howe KB
PROVIDER: S-EPMC5154977 | biostudies-literature | 2016 Dec
REPOSITORIES: biostudies-literature