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ABSTRACT: Background
Emergency medical practices are often team efforts. Training for various tasks and collaborations may be carried out in virtual environments. Although promising results exist from studies of serious games, little is known about the subjective reactions of learners when using multiplayer virtual world (MVW) training in medicine.Objective
The objective of this study was to reach a better understanding of the learners' reactions and experiences when using an MVW for team training of cardiopulmonary resuscitation (CPR).Methods
Twelve Swedish medical students participated in semistructured focus group discussions after CPR training in an MVW with partially preset options. The students' perceptions and feelings related to use of this educational tool were inves
SUBMITTER: Creutzfeldt J
PROVIDER: S-EPMC5203677 | biostudies-literature | 2016 Dec
REPOSITORIES: biostudies-literature